//在位置创建毒气，永久并且不占效率
params ["_pos", "_t"];

while{true}do{
	private _player = [_pos, 200] call fn_getPlayerDis;
	if(!isNull _player)then{
		[_pos, 300] call fn_toxic;
		uiSleep 300;
	}else{
		Sleep 15;
	};
};